Split Second Velocity (PC/EN)
Split Second Velocity (PC/EN)
The power-play mechanic
is presented on the HUD as three power meters situated on the rear
fender of the player's car. Players fill the meters by drifting, jumping
or drafting as they race around the circuit. Once the meter is filled,
small icons will appear above the cars in front of them as they pass
through various sections of the track. Hitting the 'a'-button at this
point will trigger a remote detonation. The power-plays are split into
level 1 and 2 categories. Level 1 attacks cause smaller effects, such as
a fuel tank exploding or a crane swinging across the track. Level 2
attacks produce spectacular events such as an airport control tower
collapsing onto the track, completely altering that section of the
circuit for the remainder of the race and crushing any cars unlucky
enough to be caught under it.
The effects of the power-play attacks are made all the more spectacular by the game's stunning presentation. The visuals are crisp, detailed and practically glisten with high-definition sheen. During races, the track is tinged with a blurring effect which conveys the sense the player's car is moving dangerously fast. The soundtrack is also instrumental in quickening the player's pulse-rate, mixing frantic electronica with thundering engines and squealing tyres, punctuated by explosions. Split/Second: Velocity also borrows a couple of visual tricks from the Burnout franchise. When players score a direct hit on an opponent with a power-play attack – or manage to wreck themselves – the action slows down, the camera zooms in, the soundtrack become muted and colour drains from the picture as the car in question turns into a metal pretzel. In single-player mode, players can enjoy a quick replay of the effects of their power-play attack by hitting one of the bumpers. Overall, the whole game is rendered in such a way so its production values seem on a par with the sort of big-budget Hollywood blockbuster rolled out by Michael Bay or Jerry Bruckheimer.
Game Features:
Split/Second Velocity is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion.
Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race.
Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.
System requirements:
* OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
* CPU: Intel Pentium D at 3.0 Ghz or equivalent AMD
* RAM: 2 GB RAM (XP) / 2.5 GB RAM (Windows 7 / Vista)
* HDD: 6.5 GB free disk space
* Graphics: 256 MB Graphics Memory with shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
The effects of the power-play attacks are made all the more spectacular by the game's stunning presentation. The visuals are crisp, detailed and practically glisten with high-definition sheen. During races, the track is tinged with a blurring effect which conveys the sense the player's car is moving dangerously fast. The soundtrack is also instrumental in quickening the player's pulse-rate, mixing frantic electronica with thundering engines and squealing tyres, punctuated by explosions. Split/Second: Velocity also borrows a couple of visual tricks from the Burnout franchise. When players score a direct hit on an opponent with a power-play attack – or manage to wreck themselves – the action slows down, the camera zooms in, the soundtrack become muted and colour drains from the picture as the car in question turns into a metal pretzel. In single-player mode, players can enjoy a quick replay of the effects of their power-play attack by hitting one of the bumpers. Overall, the whole game is rendered in such a way so its production values seem on a par with the sort of big-budget Hollywood blockbuster rolled out by Michael Bay or Jerry Bruckheimer.
Screenshot:
Game Features:
Split/Second Velocity is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion.
Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race.
Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.
System requirements:
* OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
* CPU: Intel Pentium D at 3.0 Ghz or equivalent AMD
* RAM: 2 GB RAM (XP) / 2.5 GB RAM (Windows 7 / Vista)
* HDD: 6.5 GB free disk space
* Graphics: 256 MB Graphics Memory with shader 3.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Split Second Velocity (PC/EN)
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